A Tiki Scare Is No Fair
A Tiki Scare Is No Fair | |
---|---|
File:.png | |
Network | CBS |
Premiere date | October 17, 1970 |
Music composed by | Ted Nichols |
Director(s) | William Hanna |
Voice director(s) | Joseph Barbera |
Animation director(s) | Charles A. Nichols |
Episode navigation | |
← Previous | Next → |
Title card | |
"A Tiki Scare Is No Fair" is the sixth episode of Scooby-Doo, Where Are You! season two, and the twenty-third overall. It aired on October 17, 1970 on CBS. It was produced and directed by William Hanna and Joseph Barbera, the founders of Hanna-Barbera Productions.
The gang vacations in Hawaii, where they uncover a mystery involving a witch doctor and the Hawaiian god Mano Tiki Tia.
Detailed summary
Memorable quotes
Shaggy: Like, I'm too whacked to walk!
John: I'm not talking!
Characters
In order of appearance: | ||||||||||||||||||||
|
Organizations
Locations
- Earth
- United States
- Hawaii
- Volcano
- Village
- The Pineapple Parlor
- Ancient village
- Underwater cavern
- Hawaii
- United States
- The Moon
Objects
Vehicles
Production
Development
Credited writers are Larz Bourne, Tom Degenais, and Bill Lutz, while Joe Ruby and Ken Spears story edited.[1]
This episode is the only one out of the second season not to have a chase accompanied by a bubblegum pop song sung by George A. Robertson, Jr.
Filming
Music
The theme song, "Scooby-Doo, Where Are You?" was performed by George Robertson, Jr., with lyrics and music written by David Mook, while Ben Raleigh wrote the music, respectively. The rest of the music was composed by Ted Nichols, who was credited as the musical director.
Release
Dates are in order of release:
- United States: October 17, 1970 on CBS
- In the United Kingdom and Ireland:
Behind the scenes
- This is the second time the gang has traveled beyond their local setting, after "Mystery Mask Mix-Up."
- This is the only episode of season two not to have a chase song produced by La La Productions.
Errors
This page or certain elements were originally from Scoobypedia, whose content is licensed under the compatible CC-BY-SA license. | View this template |
- The lining around the top of Scooby's collar turns brown a couple of times as Shaggy tells Mr. Simms about the non-part of the tour the rest of the gang want to go to and how there won't be a luau there.
- Daphne's nose is missing when Shaggy crashes into the Pineapple Parlor.
- When Velma asks Shaggy where Mr. Simms and Scooby are, Daphne's pantyhose is missing.
- When the gang is first seen in the Mystery Machine to go find Scooby, Shaggy is seen with a map in his hand, but in the next scene, it disappears from his hands.
- Whilst in the Mystery Machine on the way to find Scooby, Velma has three freckles under each eye, which are not apparent in any other scene.
- When Scooby flipped the drum he was hiding in before the lighter blue was above the darker blue. After he flipped it, the colors remained the same position when they should have been the darker blue above the lighter blue.
- When Scooby barks in agreement after Shaggy decides to help find Mr. Simms after all, his neck separates a little from his collar letting the green from Mystery Machine behind him poke through.
- When Scooby listens to Daphne say that the jungle won't be a problem with his keen-tracking nose, the gap in his collar is teal when it should be his brown fur.
- Daphne's pantyhose is missing in the couple of shots shown of Velma carrying them all away after Scooby and Shaggy's tracking leads them to the old man.
- When Scooby first says "Rikes!" after seeing the bats, his mouth doesn't move.
- The wild boar's eyes change from whitish-red sclerae when it first jumps out the bushes, then to flesh-colored sclerae and pinkish pupils when Shaggy begins to run away, then going back to red sclerae, but with black pupils added when it was about to charge, and then finally when it does charge at him and Scooby its sclera switches to a pinkish.
- The piglets also start from whitish-red when they walk out from the bushes to flashing completely white when they run over Scooby and Shaggy.
- Scooby is a lot bigger than he should be at the end of his hula dancing, right before the Witch Doctor presses the trap wall button.
- The whole time the gang is underwater, Daphne's headband is missing.
- When Shaggy asks what they're going to do after being trapped between Mano Tiki Tia and the Witch Doctor, Daphne's mouth disappears.
- When Mano Tiki Tia picks up, and then puts down, the shack with the gang in it, Daphne's scarf is missing.
- When Scooby and Shaggy use the house with the trap wall, the wall in front of the camera is missing.
- When Velma says it's strange how the Witch Doctor could get "shook up by a jungle creature," Daphne's pantyhose are missing.
- Once unmasked, the Witch Doctor returns to the complexion of Simms himself, having been darker for the rest of the episode.
- Simms's teeth are flesh-colored when he refuses to say anything after Fred tries to get him to what he did.
- At the end of the episode, Scooby shouts "Yow!" whilst surfing, without moving his mouth.
- When the Witch Doctor first appears, his skull staff has grass on it, but then for the rest of the episode, there is no grass on the staff. One in-universe explanation could be that the first time the Witch Doctor was seen it was actually Mr. Simms's henchman. Mr. Simms could've removed the grass once he took over.
- The Witch Doctor should've made it clearer which village was to be stayed away from because it's not the village Scooby and Shaggy had the luau on, it was the one with the secret underwater cavern, which would make more sense since this was the village Shaggy was talking about going to with the gang right before he made his warning.
- It's unknown what happened to the villagers who fled. It's possible they just went to another village (depending on whether they stayed together).
- The Pineapple Parlor is conspicuously empty of other customers, despite there being one other car outside beside the Mystery Machine (although this could possibly be a staff vehicle).
- From the side-view of the Mystery Machine as it drives back to the village, Shaggy is holding a map, but when the camera changes to the front of the van, the map is gone. Shaggy's need for a map would be unnecessary as he didn't need one to find the Pineapple Parlor so he probably wouldn't need one to just go back in the direction he came from.
- Mr. Simms's name is conspicuously put at the top of the newspaper, likely so the audience would see it, right where the paper's name would be (since Velma was reading from the front page). When Velma reads about the sighting, a caption and picture about it are seen at the back. It's unknown what side it was on when the camera switched to a close-up of the image. When the camera returns to holding it, the words and picture have gone.
- Lt. Tomoro, in his old man disguise, seems to enjoy scaring the kids. Since he's supposed to be innocent, this could only be to make him look more suspicious to the audience. Maybe he thought he was doing it for their own good.
- Of all the objects to use Scooby out of, Shaggy using him as a club is probably the most inhumane.
- Due to toon physics, Shaggy can survive unharmed being run down by a wild boar and falling out of a tree with Scooby and Velma landing on top of him.
- Simms, as the Witch Doctor, does not appear to be very intelligent or perceptive (especially strange for a journalist/tour guide), as he falls for Velma, Shaggy, and Scooby's disguises, and is also easily scared by Shaggy and Scooby covered in leaves.
- Fred states "That's the way out... I hope." having only just arrived in the cavern.
- The wheels under Mano Tiki Tia's feet were visible the whole time, only being noticed by the gang once it was turned over. Not only that, but they didn't hear its mechanical movements. The weight of the statue should've made tracks in the ground as it moved, as it wasn't riding along the pavement.
- It was never explained who set up the fake plane crash (and why). One would imagine it was Simms and his henchman trying to make the village look more dangerous and frightening.
- The gang is at the top of Mano Tiki Tia when it's caught with the Witch Doctor in its arms, but Velma and Daphne are suddenly at Mano Tiki Tia's feet when the former replies to Shaggy that it's just a parade float, and then they are quickly back at its head again as Fred gives the exposition.
- Simms's henchman seems to pop out of Mano Tiki Tia, despite the fact that it looked perfectly intact, which itself would seem implausible. One reason could be he stuck out due to being dazed and/or exhausted from Mano Tiki Tia tipping over and falling into the pit.
- When Shaggy says "But [Simms] was at the Luau with us!", Velma says "No," when in fact, he was. It is likely she answered to the gist of Shaggy's statement rather than exactly what he said.
- In the close-up shot of Lt. Tomoro telling the gang he'll take care of their last day, he's given much more detail but looks a lot older. He also looks different at the party.
- It is unknown how Simms and his henchman made their skin look dark while disguised as the Witch Doctor.
Legacy
The episode and characters have been referenced several other times in the Scooby-Doo media franchise:
- It is the inspiration for the third level in the 2000 N64 video game Scooby-Doo! Classic Creep Capers.
- In the 2010 television film Scooby-Doo! Curse of the Lake Monster, a live-action adaptation, the Witch Doctor makes a cameo in the ending montage.
- In Scooby-Doo! Mystery Incorporated, a quasi-sequel/reboot TV series, it was referred to as the Mano Tiki Tia case in the 2012 episode "The Night the Clown Cried." Although this is problematic, as in the same episode, Daphne mentioned that she had never gone beyond Gatorsburg.
Critical reception
In other languages
Language | Name | Meaning |
---|---|---|
Greek | Η Εκδίκηση του Μάναο Τίκι Τία | The Revenge of Manao Tiki Tia |
Hungarian | Tök ciki ez a tiki | This tiki is fully uncool |
Home availability
- In the United States:
- March 16, 2004: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete First and Second Seasons on DVD.
- November 9, 2010: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete Series (limited edition) on DVD.
- November 13, 2012: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete Series on DVD.
- September 10, 2013: Warner Home Video releases Scooby-Doo! 13 Spooky Tales: Run for Your 'Rife on DVD.
- May 23, 2017: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete First and Second Seasons (Hanna-Barbera Diamond Collection edition) on DVD.
- December 12, 2017: Warner Home Video releases Hanna-Barbera Diamond Collection 4-Pack on DVD.
- February 13, 2018: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete Series (repackaging) on DVD.
- June 4, 2019: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete First and Second Seasons on DVD.
- August 13, 2019: Warner Home Video releases Best of Warner Bros. 50 Cartoon Collection: Scooby-Doo! on DVD.
- September 9, 2020: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete Series (limited edition) on Blu-ray Disc.
- March 1, 2022: Warner Home Video releases Scooby-Doo, Where Are You: The Complete Series on Blu-ray Disc.
- In the United Kingdom and Ireland:
- June 20, 2005: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete First and Second Seasons on DVD.
- November 21, 2011: Warner Home Video releases Scooby-Doo, Where Are You!: The Complete Series on DVD.
- August 4, 2014: Warner Home Video releases Scooby-Doo! 13 Spooky Tales: Run for Your 'Rife on DVD.
- September 23, 2019: Warner Home Video releases Best of Warner Bros. 50 Cartoon Collection: Scooby-Doo! on DVD.
References
- ^ Joe Ruby and Ken Spears. Scooby Addicts. Retrieved April 15, 2020.