Escape from the Coolsonian
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Scooby-Doo 2: Monsters Unleashed - Escape from the Coolsonian | |
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Behold, the game that unintentially scared the crap out of every Millennial and Gen Z kid who played it. | |
Publisher | Unknown |
Developer | Unknown |
Console | Browser |
Genre | Puzzle |
Release date | 2004 |
Escape from the Coolsonian is an Adobe Flash point-and-click puzzle game made to promote Scooby-Doo 2: Monsters Unleashed. It was originally posted in 2004 on the film's official website, and was later spread onto other sites that hosted Flash games.
The player assumes control of Scooby-Doo, who navigates his way to escape the Coolsonian Museum and uncover clues along the way.
Summary
Gameplay
Characters
Locations
Organizations
Objects
Behind the scenes
- The games is somewhat notorious for having an unexpected jumpscare, where if the player picks up a crowbar at the second exhibit and attempts to open the sarcophagus, it results in a dark screen with hieroglyphics and vague whispering in the background. The screen then slowly fades to reveal text reading, "Please, haven't much time. Someone coming, Need help before"; which then abruptly lead to a realistic image of a mummy's face accompanied with loud screaming.
The jumpscare in question: