Difference between revisions of "Escape from the Coolsonian"

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==Objects==
==Objects==
==Behind the scenes==
==Behind the scenes==
[[File:EftC jumpscare.png|120px|thumb|The jumpscare in question.]]
* The games is somewhat notorious for having an unexpected jumpscare, where if the player picks up a crowbar at Exhibit 2 and attempts to open the sarcophagus, it results in a dark screen with hieroglyphics and vague whispering in the background. The screen slowly fades to reveal text reading, "Please, haven't much time. Someone coming, Need help before", which then abruptly leads to a realistic image of a mummy's face accompanied with loud screaming.
* The games is somewhat notorious for having an unexpected jumpscare, where if the player picks up a crowbar at Exhibit 2 and attempts to open the sarcophagus, it results in a dark screen with hieroglyphics and vague whispering in the background. The screen slowly fades to reveal text reading, "Please, haven't much time. Someone coming, Need help before", which then abruptly leads to a realistic image of a mummy's face accompanied with loud screaming.
[[File:EftC jumpscare.png|120px|thumb|The jumpscare in question.]]


==Errors==
==Errors==

Revision as of 02:08, 15 February 2024

Scooby-Doo 2: Monsters Unleashed - Escape from the Coolsonian
Escape from the Coolsonian.jpg
Behold, the game that scared the crap out of every Millennial and Gen Z kid who played it.
Publisher Unknown
Developer Unknown
Console Browser
Genre Puzzle
Release date 2004

Escape from the Coolsonian is an Adobe Flash point-and-click puzzle game made to promote Scooby-Doo 2: Monsters Unleashed. It was originally posted in 2004 on the film's official website, and was later spread onto other sites that hosted Flash games.

The player assumes control of Scooby-Doo, who navigates his way to escape the Coolsonian Museum and uncover clues along the way.

Summary

Gameplay

Characters

Locations

Organizations

Objects

Behind the scenes

The jumpscare in question.
  • The games is somewhat notorious for having an unexpected jumpscare, where if the player picks up a crowbar at Exhibit 2 and attempts to open the sarcophagus, it results in a dark screen with hieroglyphics and vague whispering in the background. The screen slowly fades to reveal text reading, "Please, haven't much time. Someone coming, Need help before", which then abruptly leads to a realistic image of a mummy's face accompanied with loud screaming.

Errors

External links

References