Difference between revisions of "Escape from the Coolsonian"
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(Created page with "{{Infobox CVG |title= Scooby-Doo 2: Monsters Unleashed - Escape from the Coolsonian |image= 300px |caption= Behold, the game that unintentially scared the crap out of every Millennial and Gen Z kid who played it. |publisher= Unknown |developer= Unknown |console= Browser |genre= Puzzle |released= 2004 |title_card= |caption2= }} '''''Escape from the Coolsonian''''' is an Adobe Flash point-and-click puzzle game made to promote ''[...") |
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{{Infobox CVG | {{Infobox CVG | ||
|title= Scooby-Doo 2: Monsters Unleashed - Escape from the Coolsonian | |title= Scooby-Doo 2: Monsters Unleashed - Escape from the Coolsonian | ||
|image= [[File:Escape from the Coolsonian. | |image= [[File:Escape from the Coolsonian.jpg|300px]] | ||
|caption= Behold, the game that unintentially scared the crap out of every Millennial and Gen Z kid who played it. | |caption= Behold, the game that unintentially scared the crap out of every Millennial and Gen Z kid who played it. | ||
|publisher= Unknown | |publisher= Unknown | ||
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==Objects== | ==Objects== | ||
==Behind the scenes== | ==Behind the scenes== | ||
* The games is somewhat notorious for having an unexpected jumpscare, where if the player picks up a crowbar at the second exhibit and attempts to open the sarcophagus, it results in a dark screen with hieroglyphics and vague whispering in the background. The screen then slowly fades to reveal text reading, "Please, haven't much time. Someone coming, Need help before"; which then abruptly lead to | * The games is somewhat notorious for having an unexpected jumpscare, where if the player picks up a crowbar at the second exhibit and attempts to open the sarcophagus, it results in a dark screen with hieroglyphics and vague whispering in the background. The screen then slowly fades to reveal text reading, "Please, haven't much time. Someone coming, Need help before"; which then abruptly lead to a realistic image of a mummy's face accompanied with loud screaming. | ||
'''The jumpscare in question:''' | |||
<div class="mw-collapsible mw-collapsed"> | |||
[[File:EftC jumpscare.png|500px|center|thumb|Boo!]] | |||
</div> | |||
==Errors== | ==Errors== | ||
==External links== | ==External links== |
Revision as of 01:42, 15 February 2024
Scooby-Doo 2: Monsters Unleashed - Escape from the Coolsonian | |
---|---|
Behold, the game that unintentially scared the crap out of every Millennial and Gen Z kid who played it. | |
Publisher | Unknown |
Developer | Unknown |
Console | Browser |
Genre | Puzzle |
Release date | 2004 |
Escape from the Coolsonian is an Adobe Flash point-and-click puzzle game made to promote Scooby-Doo 2: Monsters Unleashed. It was originally posted in 2004 on the film's official website, and was later spread onto other sites that hosted Flash games.
The player assumes control of Scooby-Doo, who navigates his way to escape the Coolsonian Museum and uncover clues along the way.
Summary
Gameplay
Characters
Locations
Organizations
Objects
Behind the scenes
- The games is somewhat notorious for having an unexpected jumpscare, where if the player picks up a crowbar at the second exhibit and attempts to open the sarcophagus, it results in a dark screen with hieroglyphics and vague whispering in the background. The screen then slowly fades to reveal text reading, "Please, haven't much time. Someone coming, Need help before"; which then abruptly lead to a realistic image of a mummy's face accompanied with loud screaming.
The jumpscare in question: