Difference between revisions of "Scooby's Night with a Frozen Fright"

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[[File:WAY 204 title card.png|thumb|On-screen title card.]]
[[File:WAY 203 title card.png|thumb|On-screen title card.]]
'''"Jeepers, It's the Creeper"''' is the fourth episode of ''[[Scooby-Doo, Where Are You!]]'' season two. It aired on October 3, 1970 on [[CBS]]. It was produced and directed by [[William Hanna]] and [[Joe Barbera]], the co-founders of [[Hanna-Barbera|Hanna-Barbera Productions]].
'''"Scooby's Night with a Frozen Fright"''' is the third episode of ''[[Scooby-Doo, Where Are You!]]'' season two. It aired on September 26, 1970 on [[CBS]]. It was produced and directed by [[William Hanna]] and [[Joe Barbera]], the co-founders of [[Hanna-Barbera|Hanna-Barbera Productions]].


The Creeper attacks the gang while they are at their school barn dance.
Scooby and the gang are harassed by a recently thawed out caveman, meant to be studied at Oceanland.


==Detailed summary==
==Detailed summary==
On a research vessel, the ropes holding a caveman in its block off ice come loose, accidentally sending the caveman overboard.


While fishing and having fun at the beach, Shaggy snags and pulls ashore the aforementioned giant block of ice containing the frozen caveman that had got lost during a storm at sea. Velma recognizes it as a two million-year-old caveman discovered in the Arctic and washed over the side of research vessel during a storm. The kids take it to Oceanland and leave it with two scientists, Professors Wayne and Ingstrom. After they leave, someone turns a space heater onto the caveman; Ingstrom leaves for the dockside while Wayne remains behind to work on some research notes.
At the malt shop, Shaggy remembers that he left his fishing tackle at Oceanland, and the gang returns to pick it up. They find the doors ripped off its hinges, Wayne's torn parka, and the caveman thawed out and missing. The phone is broken, so the kids decide to investigate. They follow giant caveman tracks to the dock, where they see Ingstrom working a strange device and seemingly talking to a porpoise. He takes fright and flees into a shack when he hears Scooby creeping up on him. When Freddy opens the doors to the shack, they discover the angry caveman, who chases them all about Oceanland.
After they narrowly escape, Velma finds a map showing the currents off Oceanland and an object anchored offshore. She, Shaggy, and Scooby take a boat out, where they find a fishing boat. They are locked inside it with an ice machine that is churning out giant ice blocks full blast. They escape just before being crushed by the ice, only to find that their boat has been scuttled, so they paddle back to shore on an ice block.
Freddy resolves to catch the caveman and has Shaggy and Scooby (dressed as fish) lure the caveman to a spot where he and the girls can drop a net on him. But Daphne falls, pulling everyone else down into the net. The caveman chases them again but is caught when he falls into the tank holding the giant clam. They pull him out and unmask him as Professor Wayne. Wayne had heard about the loss of the Arctic caveman and had constructed his own ''frozen caveman'' at the fishing boat, with the intent of letting it drift down to Oceanland. After its recovery, he melted it and disguised himself as the caveman with the idea of getting rid of Ingstrom and stealing his revolutionary new marine life communicator.
The gang back at the Malt Shop dancing, as Scooby dances around with the empty caveman suit; Shaggy figures Scooby needed a dance partner, and what better way to make use of the costume?


==Memorable quotes==
==Memorable quotes==
'''Daphne:''' We got him, we got the Creeper!<br>
'''Shaggy:''' Like what kind of clues are we looking for?<br>
'''Velma:''' Correction, we've got Shaggy and Scooby.<br>
'''Velma:''' Anything unusual or mysterious...<br>
'''Shaggy:''' I know who's back you're on, but whose side are you on?
'''Shaggy:''' You mean like doors slamming and locking behind us? Yikes! What am I saying? It did slam, it did lock and we're trapped!


'''Shaggy:''' Oh, no! Scooby's become a mother hen all over again.
'''Professor Ingstrom:''' That invention is worth a fortune.<br>
'''Professor Wayne:''' And it would've been mine if it hadn't been for those meddling kids.<br>
'''Sheriff:''' Well, where you're going, you won't have to worry about meddling kids anymore.


==Characters==
==Characters==
In order of appearance:
In order of appearance:


*  
* Frozen caveman
* [[Velma Dinkley]] ([[Nicole Jaffe]])
* [[Daphne Blake]] ([[Heather North]])
* [[Fred Jones]] ([[Frank Welker]])
* [[Shaggy Rogers]] ([[Casey Kasem]])
* [[Scooby-Doo]] ([[Don Messick]])
* [[Professor Wayne]] ([[John Stephenson]])
* [[Professor Ingstrom]] (Don Messick)
* Dolphin (Frank Welker)
* [[Professor Wayne|The Caveman]] (John Stephenson)
* Seals (Frank Welker)
* Fish (Casey Kasem)


==Locations==
==Locations==
* Mr. Carswell's mansion
* Beach
* Barn
* [[Oceanland]]
* Hermit of the Hills's cave
* Malt shop
* Bank


==Objects==
==Objects==
* [[Scooby Snacks|Scooby Snack]]
* [[Scooby Snacks|Scooby Snack]]
* Marine life communicator


==Vehicles==
==Vehicles==
Line 34: Line 57:
Credited writers are [[Larz Bourne]], [[Tom Degenais]], and [[Bill Lutz]], while [[Joe Ruby]] and [[Ken Spears]] story edited.<ref>[http://scoobyaddicts.com/Interviews.aspx?id=1&name=Joe%20Ruby%20and%20Ken%20Spears Joe Ruby and Ken Spears]. ''Scooby Addicts''.</ref>
Credited writers are [[Larz Bourne]], [[Tom Degenais]], and [[Bill Lutz]], while [[Joe Ruby]] and [[Ken Spears]] story edited.<ref>[http://scoobyaddicts.com/Interviews.aspx?id=1&name=Joe%20Ruby%20and%20Ken%20Spears Joe Ruby and Ken Spears]. ''Scooby Addicts''.</ref>


[[George A. Robertson Jr.]] sings the bubblegum pop song during the chase sequence, which is "[[Daydreamin']]". It was also written by Robertson Jr.
[[George A. Robertson Jr.]] sings the bubblegum pop song during the chase sequence, which is "[[Seven Days a Week]]". It was written by [[Danny Janssen]] and Robertson Jr.


==Behind the scenes==
==Behind the scenes==
Line 40: Line 63:


==Errors==
==Errors==
* When Mr. Carswell is telling the gang about how the Creeper is a phantom and walks through walls, Daphne's pantyhose are missing.
* While Shaggy is fishing, when he says "Scooby," his mouth doesn't move.
* Right before unmasking the Creeper, part of Scooby's neck turns the same shade of blue as his collar.
* When Scooby held up a fur parka, it was Prof. Ingstrom's. When the scene moves closer to the parka, it was Prof. Wayne's like it should be.
* Fred's entire line of how the case is over and now they can go to the malt shop has two mistakes; in the first half of his line, his mouth doesn't move, and in the second and final half, Daphne's scarf is purple instead of green.
* When Shaggy and Scooby draw the others' attention towards the absence of the Caveman, the heater next to the melted block of ice is absent. When they investigate it further, it reappears.
* When Daphne asks Velma if she is okay (after Shaggy and Scooby knock her down) her pantyhose are missing.
* When Professor Wayne is arrested, he wasn't wearing his lab-coat and his hands are behind his back. But when the scene switches, he is wearing his lab-coat again and his hands are in front.
* The bank guard says he better move the tree, then begins trying to roll it further along the road -- to move it, he would either need to lift it, or push it in another direction, and not from the middle of the trunk.
* When Velma says "And that's what gave Professor Wayne the idea for his scheme," it's her voice coming from Daphne's mouth.
* This episode is poorly executed:
* Professor Wayne's shirt is short-sleeved when he gets out of the costume and when he bumps into the gang, but as soon as he lands, it's a regular long-sleeved one.
** Why would the bank guard have Mr. Carswell's personal address? In case he needs it? It's possible he saw the evidence on the photo of him stealing the money and he hastily rushed straight to ''Mr. Carswell's'' to confront him about it, which would leave him in a vulnerable position due to Mr. Carswell's violent temperament (and proved true when he ended up locking him in the basement), ''instead'' of going straight to police. But if he had just found out that the security camera took a picture and wanted to tell Mr. Carswell right away it would have still left him in the same danger.
* When Shaggy calls the sheriff, his mouth disappears.
** Mr. Carswell's address also seems to have been written in to get the gang there to create the mystery otherwise they would've just had to wait for the guard to come to and reveal it himself, with the police just going to his home and arresting him there.
* One would think anthropologists would be better-prepared to study such a find than marine biologists. Unless Oceanland also functions as an anthropology center.
** The guard must have some serious trust issues if he didn't tell the bank president about setting up the security camera. Either that or he had forgot to say or wasn't his top priority which still makes him unreliable. If he had been told immediately, Mr. Carswell could've worn his Creeper costume from the start and avoided the whole situation although he might've still been caught changing and doing it during the night would've have made him harder to find. (Also, the bank guard may well have suspected the President too.)
* Oceanland appears to be some sort of Aquarium, obviously open to the public as the Gang are allowed in, yet there are no other visitors.
** It's unknown how long Mr. Carswell robbed from his bank. It was apparently long enough to get the story out of it, but exposition at the end neither implies the one day (which might make it ''slightly'' more plausible for Mr. Carswell not knowing about the camera and hastily having the need to violently knock him out and ransack his car) or more.
* Shaggy leaving his fishing reel at Oceanland is an unconvincing, flimsy excuse to get the gang to return to find the broken "arctic" chamber since he would have no reason to bring it there, to begin with, and would've surely packed it into the Mystery Machine before first going there.
** Mr. Carswell should have been more alert to the mysterious paper that the guard was so concerned about. If he had he could've asked for the paper from the gang because it was of the bank's matter, but of course that would've removed them from the mystery.
* Professor Wayne is shown turning on the heater, and then the scene pans to show him at his desk as if he had been sitting there without turning on the heater. If he really did turn it on, he would have to move like lighting to turn it on and reach his desk and look as if he had done nothing.
** If the bank had been robbed for a few days one would wonder if they had more guards on duty at night. That's if they wanted to be there when a so-called phantom would be.
* There isn't really any need for stealth when the gang see Ingstrom on the pier. They already discern that he is talking to a fish, and it would be perfectly reasonable to ask him about it rather than being nosy. After all, they have a valid reason for being there, and Ingstrom seemed perfectly willing to talk about it at the end of the episode.
*** Following on from that, if the public was already aware of the Creeper then it makes one wonder what the woman was doing just standing alone outside the bank at night. Even if she hadn't heard reports of it, when she does see the Creeper, she's barely alarmed and just watches him walk away. Granted it's from the back, but that doesn't hide the features from the back of a creepy-looking hunchbacked figure.
* Wayne (as the Caveman) somehow moved between the fishing boat and Oceanland extremely quickly and without a visible mode of transportation.
* When the outside of the barn is first seen there are no cars parked, but the next time it is when the teens prepare to leave for the malt shop the Mystery Machine and three other cars are parked right at the front, facing away from the barn.
* The beginning of the episode shows the ropes breaking and the caveman sliding, hitting the ramp and falling in the water, whereas in the flashback, it shows Wayne throwing the ice cube, himself, in the water. It is likely that the beginning showed the real two-million-year-old caveman getting lost.
* Due to its size the incriminating photograph is always referred to as "paper".
* In the final shot of the malt shop, there are no cars parked outside, not even the Mystery Machine.
* When the photo reveals Mr. Carswell stealing from the safe, [[Fred Jones|Fred]] calls him the Creeper. While that's true it's still not who's shown. (He is phrasing it in the context of the riddle)
* Velma calls the dolphin a fish even though they're actually mammals.
* The Sheriff seems to know exactly where to find Carswell and the Gang after being unable to find him at his house- presumably the "message" the gang left was the one when they phoned at the beginning of the episode, when they were told he was out of town. It is not explained how he found the barn–the bank guard may have informed him, however he was barely conscious when last seen.
* When Shaggy, Velma, and Scooby are trapped on the boat with the ice machine and Scooby rams the door with a block of ice. The alleged "chunk of ice" that was forced through the hole in the shape of a key made a metallic clinking sound as it hit the deck as if it was made of metal instead of ice.
* With the case wrapped up, the gang are ready to join their friends at the malt shop (and if the episode went any longer it would've been shown), but they're a little presumptuous that they would still be there since it was already dark when the party at the barn started and it would've been even later by the time they got there as the case would've at least taken a couple of hours. There's nothing to say that the party didn't go on for hours after; especially if Daylight Savings are involved. The gang seem to have no concept of time anyway as they're usually always at the malt shop in the evenings, like in the previous episode, "[[Scooby's Night with a Frozen Fright]]", and in ''[[A Pup Named Scooby-Doo]]'' -- they can spend all night solving a mystery as in "[[The Sludge Monster from the Earth's Core (episode)|The Sludge Monster from the Earth's Core]]" and "[[Night of the Living Burger]]" (although in the latter ''Pup'' episode, Scooby did feel tired and yawn at one point).
* The whale kept at Oceanland appears to be a sperm whale, which are never kept in captivity as they are too big.
* During the chase scene, when the Caveman passes by two giant tortoises, it shows that two of the tortoise have teeth, which they never have in real life.


==Everlasting influence==
==Everlasting influence==
This episode has been adapted several times in the following decades:
This episode has been adapted several times in the following decades:
* [[Golden Books]]' ''[[Jeepers, It's the Creeper! (book)|Jeepers, It's the Creeper!]]''
* "Seven Days a Week" plays on the radio in a segment of ''[[Scooby-Doo: Behind the Scenes]]''.
* In ''[[Scooby-Doo! Mystery Incorporated]]'', a sequel with a reboot twist (in modern conventional terms), the episode "[[The Legend of Alice May]]" flashbacks back to an almost identical capture of the Creeper. [[Alice May]] used a female version of the Creeper costume, while falsely claiming to be the daughter of Carswell (renamed Deacon Carswell).
* The Caveman has been reused in the video games ''[[Scooby-Doo! Night of 100 Frights]]'' and ''[[Scooby-Doo! Unmasked]]''.
* [[State Farm]]'s ''[[Scooby-Doo (State Farm)|Scooby-Doo]]''


==Critical reception==
==Critical reception==
Line 74: Line 97:
|-
|-
| '''Greek'''
| '''Greek'''
| Αχ, το Τέρας<br />Βοήθεια, ο Ανατριχίλας!
| Παγωμένος Τρόμος
| Oh, the Monster<br />Help, the Creeper!
| Frozen Fright
|-
|-
| '''Hungarian'''
| '''Hungarian'''
| Tapír papír
| Félelmetes fagyos frász
| Creeper's paper
| Formidable frozen fright
|-
| '''Polish'''
| Tajemniczy złodziej w banku
| The Mysterious Thief in the Bank
|}
|}



Revision as of 08:11, 20 April 2020

On-screen title card.

"Scooby's Night with a Frozen Fright" is the third episode of Scooby-Doo, Where Are You! season two. It aired on September 26, 1970 on CBS. It was produced and directed by William Hanna and Joe Barbera, the co-founders of Hanna-Barbera Productions.

Scooby and the gang are harassed by a recently thawed out caveman, meant to be studied at Oceanland.

Detailed summary

On a research vessel, the ropes holding a caveman in its block off ice come loose, accidentally sending the caveman overboard.

While fishing and having fun at the beach, Shaggy snags and pulls ashore the aforementioned giant block of ice containing the frozen caveman that had got lost during a storm at sea. Velma recognizes it as a two million-year-old caveman discovered in the Arctic and washed over the side of research vessel during a storm. The kids take it to Oceanland and leave it with two scientists, Professors Wayne and Ingstrom. After they leave, someone turns a space heater onto the caveman; Ingstrom leaves for the dockside while Wayne remains behind to work on some research notes.

At the malt shop, Shaggy remembers that he left his fishing tackle at Oceanland, and the gang returns to pick it up. They find the doors ripped off its hinges, Wayne's torn parka, and the caveman thawed out and missing. The phone is broken, so the kids decide to investigate. They follow giant caveman tracks to the dock, where they see Ingstrom working a strange device and seemingly talking to a porpoise. He takes fright and flees into a shack when he hears Scooby creeping up on him. When Freddy opens the doors to the shack, they discover the angry caveman, who chases them all about Oceanland.

After they narrowly escape, Velma finds a map showing the currents off Oceanland and an object anchored offshore. She, Shaggy, and Scooby take a boat out, where they find a fishing boat. They are locked inside it with an ice machine that is churning out giant ice blocks full blast. They escape just before being crushed by the ice, only to find that their boat has been scuttled, so they paddle back to shore on an ice block.

Freddy resolves to catch the caveman and has Shaggy and Scooby (dressed as fish) lure the caveman to a spot where he and the girls can drop a net on him. But Daphne falls, pulling everyone else down into the net. The caveman chases them again but is caught when he falls into the tank holding the giant clam. They pull him out and unmask him as Professor Wayne. Wayne had heard about the loss of the Arctic caveman and had constructed his own frozen caveman at the fishing boat, with the intent of letting it drift down to Oceanland. After its recovery, he melted it and disguised himself as the caveman with the idea of getting rid of Ingstrom and stealing his revolutionary new marine life communicator.

The gang back at the Malt Shop dancing, as Scooby dances around with the empty caveman suit; Shaggy figures Scooby needed a dance partner, and what better way to make use of the costume?

Memorable quotes

Shaggy: Like what kind of clues are we looking for?
Velma: Anything unusual or mysterious...
Shaggy: You mean like doors slamming and locking behind us? Yikes! What am I saying? It did slam, it did lock and we're trapped!

Professor Ingstrom: That invention is worth a fortune.
Professor Wayne: And it would've been mine if it hadn't been for those meddling kids.
Sheriff: Well, where you're going, you won't have to worry about meddling kids anymore.

Characters

In order of appearance:

Locations

Objects

Vehicles

Development

Credited writers are Larz Bourne, Tom Degenais, and Bill Lutz, while Joe Ruby and Ken Spears story edited.[1]

George A. Robertson Jr. sings the bubblegum pop song during the chase sequence, which is "Seven Days a Week". It was written by Danny Janssen and Robertson Jr.

Behind the scenes

Errors

  • While Shaggy is fishing, when he says "Scooby," his mouth doesn't move.
  • When Scooby held up a fur parka, it was Prof. Ingstrom's. When the scene moves closer to the parka, it was Prof. Wayne's like it should be.
  • When Shaggy and Scooby draw the others' attention towards the absence of the Caveman, the heater next to the melted block of ice is absent. When they investigate it further, it reappears.
  • When Professor Wayne is arrested, he wasn't wearing his lab-coat and his hands are behind his back. But when the scene switches, he is wearing his lab-coat again and his hands are in front.
  • When Velma says "And that's what gave Professor Wayne the idea for his scheme," it's her voice coming from Daphne's mouth.
  • Professor Wayne's shirt is short-sleeved when he gets out of the costume and when he bumps into the gang, but as soon as he lands, it's a regular long-sleeved one.
  • When Shaggy calls the sheriff, his mouth disappears.
  • One would think anthropologists would be better-prepared to study such a find than marine biologists. Unless Oceanland also functions as an anthropology center.
  • Oceanland appears to be some sort of Aquarium, obviously open to the public as the Gang are allowed in, yet there are no other visitors.
  • Shaggy leaving his fishing reel at Oceanland is an unconvincing, flimsy excuse to get the gang to return to find the broken "arctic" chamber since he would have no reason to bring it there, to begin with, and would've surely packed it into the Mystery Machine before first going there.
  • Professor Wayne is shown turning on the heater, and then the scene pans to show him at his desk as if he had been sitting there without turning on the heater. If he really did turn it on, he would have to move like lighting to turn it on and reach his desk and look as if he had done nothing.
  • There isn't really any need for stealth when the gang see Ingstrom on the pier. They already discern that he is talking to a fish, and it would be perfectly reasonable to ask him about it rather than being nosy. After all, they have a valid reason for being there, and Ingstrom seemed perfectly willing to talk about it at the end of the episode.
  • Wayne (as the Caveman) somehow moved between the fishing boat and Oceanland extremely quickly and without a visible mode of transportation.
  • The beginning of the episode shows the ropes breaking and the caveman sliding, hitting the ramp and falling in the water, whereas in the flashback, it shows Wayne throwing the ice cube, himself, in the water. It is likely that the beginning showed the real two-million-year-old caveman getting lost.
  • In the final shot of the malt shop, there are no cars parked outside, not even the Mystery Machine.
  • Velma calls the dolphin a fish even though they're actually mammals.
  • When Shaggy, Velma, and Scooby are trapped on the boat with the ice machine and Scooby rams the door with a block of ice. The alleged "chunk of ice" that was forced through the hole in the shape of a key made a metallic clinking sound as it hit the deck as if it was made of metal instead of ice.
  • The whale kept at Oceanland appears to be a sperm whale, which are never kept in captivity as they are too big.
  • During the chase scene, when the Caveman passes by two giant tortoises, it shows that two of the tortoise have teeth, which they never have in real life.

Everlasting influence

This episode has been adapted several times in the following decades:

Critical reception

In other languages

Language Name Meaning
Greek Παγωμένος Τρόμος Frozen Fright
Hungarian Félelmetes fagyos frász Formidable frozen fright

Home availability

References

  1. ^ Joe Ruby and Ken Spears. Scooby Addicts.